Tile - On Awake – Ylands

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THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE.
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== On Awake ==
[[File:YlandsTile-1.png]]
=== Availability ===
[[Ylands:Tile Availability - Client|Client]], [[Ylands:Tile Availability - Server|Server]]
=== Description ===
Called whe the game '''object''' is '''loaded''' to world.
=== Notes ===
* Called on '''all objects''' when staring '''new game'''.
* Called on '''all objects''' when '''loading''' a '''gamesave'''.
* Called on '''spawned''' '''objects'''.
* When starting new game, events are called in this order: '''On Game Start''', '''On Create''', '''On Awake'''
== On Awake ==
[[File:YlandsTile-549.png]]
=== Availability ===
[[Ylands:Tile Availability - Server|Server]]
=== Description ===
Called any time a game '''object''' is '''loaded''' to world.
== On Awake ==
[[File:YlandsTile-552.png]]
=== Availability ===
[[Ylands:Tile Availability - Server|Server]]
=== Description ===
Called any time a game '''game logic''' is '''loaded''' to world.




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{{Ylands scripting navbox}}
{{Navbox/Ylands}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}
 
[[Category: Instructions]]

Latest revision as of 14:23, 24 November 2023

On Awake

YlandsTile-1.png

Availability

Client, Server

Description

Called whe the game object is loaded to world.

Notes

  • Called on all objects when staring new game.
  • Called on all objects when loading a gamesave.
  • Called on spawned objects.
  • When starting new game, events are called in this order: On Game Start, On Create, On Awake

On Awake

YlandsTile-549.png

Availability

Server

Description

Called any time a game object is loaded to world.

On Awake

YlandsTile-552.png

Availability

Server

Description

Called any time a game game logic is loaded to world.