Tile - On Open – Ylands
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Lou Montana (talk | contribs) m (Text replacement - "^ ---- \{\{Navbox\/Ylands\}\}" to "{{Stub}} ---- {{Navbox/Ylands}}") |
Lou Montana (talk | contribs) m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}") |
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THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. | |||
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== On Open == | |||
[[File:YlandsTile-30.png]] | |||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | |||
Called whenever target doors are opened. | |||
== On Open == | |||
[[File:YlandsTile-67.png]] | |||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | |||
Called whenever a container is opened. | |||
== On Open == | |||
[[File:YlandsTile-68.png]] | |||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | |||
Called whenever player opens a map. | |||
== On Open == | |||
[[File:YlandsTile-221.png]] | |||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | |||
Called when a dialogue window is opened. | |||
== On Open == | |||
[[File:YlandsTile-343.png]] | |||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | |||
Called on player's interaction with an entity: '''Open'''. | |||
=== Notes === | |||
* '''Event listener''' specific event. Used in scripting of this Game Logic. | |||
== On Open == | |||
[[File:YlandsTile-675.png]] | |||
=== Availability === | |||
[[Ylands:Tile Availability - Client|Client]], [[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | |||
Called when '''custom window''' is opened. | |||
== On Open == | |||
[[File:YlandsTile-1360.png]] | |||
=== Availability === | |||
[[Ylands:Tile Availability - Client|Client]], [[Ylands:Tile Availability - Server|Server]] | |||
---- | ---- | ||
{{Navbox/Ylands}} | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | |||
[[Category: Instructions]] |
Latest revision as of 14:23, 24 November 2023
On Open
Availability
Description
Called whenever target doors are opened.
On Open
Availability
Description
Called whenever a container is opened.
On Open
Availability
Description
Called whenever player opens a map.
On Open
Availability
Description
Called when a dialogue window is opened.
On Open
Availability
Description
Called on player's interaction with an entity: Open.
Notes
- Event listener specific event. Used in scripting of this Game Logic.
On Open
Availability
Description
Called when custom window is opened.
On Open
Availability