Tile - YDebug - Debug Mode – Ylands
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Lou Montana (talk | contribs) m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}") |
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'''boolean''' | '''boolean''' | ||
=== Availability === | |||
[[Ylands:Tile Availability - Client|Client]], [[Ylands:Tile Availability - Server|Server]], [[Ylands:Tile Availability - Custom Controller|Custom Controller]] | |||
=== Description === | === Description === | ||
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---- | ---- | ||
{{Navbox/Ylands}} | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | ||
[[Category: Instructions]] | [[Category: Instructions]] |
Latest revision as of 14:26, 24 November 2023
Debug Mode()
static isDebugMode(): boolean;
Returns
boolean
Availability
Client, Server, Custom Controller
Description
Allows creators to have Conditional Statements that allow debug methods that only run during testing.
Notes
- Returns TRUE when the custom game is tested within the editor and FALSE when it is run as a published game from the main menu.