Tile - YCharacter - Controlled Entity – Ylands
Category: Instructions
| No edit summary | Lou Montana (talk | contribs)  m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}") | ||
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| <pre>get controlledEntity(): YEntity; | <pre>get controlledEntity(): YEntity; | ||
| set controlledEntity(value: YEntity);</pre> | set controlledEntity(value: YEntity);</pre> | ||
| === Availability === | |||
| [[Ylands:Tile Availability - Client|Client]], [[Ylands:Tile Availability - Server|Server]] | |||
| === Description === | === Description === | ||
| Line 21: | Line 25: | ||
| ---- | ---- | ||
| {{Navbox/Ylands}} | {{Navbox/Ylands}} | ||
| {{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | ||
| [[Category: Instructions]] | [[Category: Instructions]] | ||
Latest revision as of 14:24, 24 November 2023
Controlled Entity
get controlledEntity(): YEntity; set controlledEntity(value: YEntity);
Availability
Description
Allows to get / set entity which is currently controlled by the character, i.e vehicle, ship, horse.
Notes
- Setting controlled entity to "none" will disembark character from currently controlled entity.
 
	
