Tile - YUnit - Set Ai Behaviour – Ylands
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Lou Montana (talk | contribs) m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}") |
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New AI Behavior | New AI Behavior | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === | ||
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{{Navbox/Ylands}} | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | ||
[[Category: Instructions]] | [[Category: Instructions]] |
Latest revision as of 15:35, 24 November 2023
Set Ai Behaviour(Entity, To)
static setAiBehaviour(target: YEntity, value: YAiBehaviour): void;
Parameters
target
Target entity
value
New AI Behavior
Availability
Description
Allows to set AI Behaviour of target entity (actor).