From Bohemia Interactive Community
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| ==== type ==== | | ==== type ==== |
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| === Description === | | === Availability === |
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| Will '''reduce''' hitpoints of target entity by given amount.
| | [[Ylands:Tile Availability - Server|Server]] |
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| === Notes === | | === Notes === |
Revision as of 12:17, 12 November 2021
Funcall=136.Name(Entity, Instigator, Amount, Type)
static damage(target: YEntity, instigator: YEntity, amount: number, type: YDamageType): void;
Parameters
target
instigator
amount
type
Availability
Server
Notes
- Damage type will govern how the damage amount will be resisted by characters armor.
- Pure damage type cannot be resisted.
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