Game logic - Entity label – Ylands
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Lou Montana (talk | contribs) m (Text replacement - " (={2,})([^ = ])(.*)([^ = ])(={2,}) * " to " $1 $2$3$4 $5 ") |
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=Properties= | =Properties= | ||
===Entities=== | === Entities === | ||
*List of entities belonging to current Label. | *List of entities belonging to current Label. | ||
*Click '''+''' to add new entries and then use picker to select entity from scene. | *Click '''+''' to add new entries and then use picker to select entity from scene. | ||
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=Related instructions= | =Related instructions= | ||
===Entity label=== | === Entity label === | ||
*[[Ylands Tile - Add-Remove entity to label|Add / Remove entity]] | *[[Ylands Tile - Add-Remove entity to label|Add / Remove entity]] | ||
*[[Ylands Tile - Get label entities|Get entities]] | *[[Ylands Tile - Get label entities|Get entities]] | ||
*[[Ylands Tile - Get label entity count|Get entity count]] | *[[Ylands Tile - Get label entity count|Get entity count]] | ||
===Entities=== | === Entities === | ||
*[[Ylands Tile - Attach-Remove entity label|Attach / Remove entity label]] | *[[Ylands Tile - Attach-Remove entity label|Attach / Remove entity label]] | ||
*[[Ylands Tile - Get entity labels|Get entity labels]] | *[[Ylands Tile - Get entity labels|Get entity labels]] |
Revision as of 19:04, 31 January 2021
Description
Entity label is a collection of entities. Entities can be easily added or removed from a label, either by editing the label properties or trough visual scripting instructions. It is possible to check whenever a entity is part of a label and utilize this information in a game script.
Properties
Entities
- List of entities belonging to current Label.
- Click + to add new entries and then use picker to select entity from scene.
Notes
- Each entity can be part of any number of Labels.
- It is possible to constrain Trigger Zone to react only to entities with specific label.
- It is possible to constrain Event Listener to listen events only on entities with specific Label.
- Label collection is dynamic. It is possible to add/remove entities during play.
- New entities assigned trough script are put at the end of the list.
- Entities removed from the world (destroyed/exchanged for a corpse) will remove themselves from associated Labels automatically.
- Any player after death/respawn is not removed from the world so he keeps himself in all associated Labels.
Entity label events
Related instructions
Entity label
Entities