Tile - YTerrainVolume - Apply Volume – Ylands
Category: Instructions
| m (YlandsClassyBot moved page Ylands Tile - Terrain volume - apply to Ylands:Tile - YTerrainVolume - Apply Volume: New Structure) | No edit summary | ||
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| <!--- | |||
| THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. | |||
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| == Apply Volume(Terrain Volume, Mode, On success, On failure) == | |||
| [[File:YlandsTile-963.png]] | |||
| <pre>applyVolume(applyMode: YTerrainStampingMode, onSuccess: () => void, onFailure: (failReason: YTerrainStampError) => void): void;</pre> | |||
| === Parameters === | |||
| ==== applyMode ==== | |||
| ==== onSuccess ==== | |||
| ==== onFailure ==== | |||
| === Description === | |||
| Instructs the target '''Terrain volume''' Game Logic to either '''add''' or '''remove''' the terrain of selected '''material''' in it's '''shape''' boundaries. | |||
| === Notes === | |||
| * Calls further instructions on '''success''' or '''failure'''. | |||
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| [[Category: Instructions]] | [[Category: Instructions]] | ||
Revision as of 09:52, 8 July 2021
Apply Volume(Terrain Volume, Mode, On success, On failure)
applyVolume(applyMode: YTerrainStampingMode, onSuccess: () => void, onFailure: (failReason: YTerrainStampError) => void): void;
Parameters
applyMode
onSuccess
onFailure
Description
Instructs the target Terrain volume Game Logic to either add or remove the terrain of selected material in it's shape boundaries.
Notes
- Calls further instructions on success or failure.
 
	