Game logic - Interior – Ylands
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Lou Montana (talk | contribs) m (Lou Montana moved page Ylands Game logic - Interior to Ylands:Game logic - Interior: Text replacement - "Ylands " to "Ylands:") |
Lou Montana (talk | contribs) m (Text replacement - "[[Ylands " to "[[Ylands:") |
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= Related instructions = | = Related instructions = | ||
*[[Ylands Tile - Game logic position-rotation-scale|Get Position / Rotation / Scale]] | *[[Ylands:Tile - Game logic position-rotation-scale|Get Position / Rotation / Scale]] | ||
*[[Ylands Tile - Get-Set zone visible|Get / Set Zone Visibility]] | *[[Ylands:Tile - Get-Set zone visible|Get / Set Zone Visibility]] | ||
*[[Ylands Tile - Get-Set zone color|Get / Set Zone Color]] | *[[Ylands:Tile - Get-Set zone color|Get / Set Zone Color]] | ||
Revision as of 16:35, 16 November 2022
Description
- Helps the game engine to define enclosed areas and adjust post processing.
Properties
Zone shape
- Shape of the Interior zone - box, sphere or capsule.
Light intensity
- Intensity of light inside the Interior zone (0 - 1)
Visible
- Makes the Interior zone boundaries visible even in game.
Color
- Color of Interior zone boundaries (when visible).
Related instructions