Tile - YPhysics - Overlap Block – Ylands

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}")
 
Line 35: Line 35:
----
----
{{Navbox/Ylands}}
{{Navbox/Ylands}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}


[[Category: Instructions]]
[[Category: Instructions]]

Latest revision as of 14:27, 24 November 2023

Overlap Block(Center, Dimension, Rotation)

YlandsTile-848.png

static overlapBlock(center: YVector3, dimensions: YVector3, rotation: YVector3): YEntity[];

Parameters

center

dimensions

rotation

Returns

YEntity[]

Availability

Client, Server, Custom Controller

Description

This instruction will check for colliders in a block of a given dimensions at a given position with a given rotation.

Notes

  • Returns an array with a list of said colliders.
  • Creates and fills a new array each time the instruction is called.