Tile - YEntity - Spawn Entity – Ylands
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Spawn Entity(Type, Item count, Position, Rotation)
static spawnEntity(type: YEntityType, count: number, position: YVector3, orientation: YVector3): YEntity;
Parameters
type
count
position
orientation
Returns
YEntity
Description
Allows to spawn selected entity Prototype to world, either at specific position or in to a container. Item count cannot be higher than entity stack size, instruction will always create only one entity instance.
Spawn Entity(Type, Item count, Target)
static spawnEntity(type: YEntityType, count: number, container: YEntity): YEntity;
Parameters
type
count
container
Returns
YEntity
Description
Allows to spawn entity from a Template, either at specific position or in to a container.
Spawn Entity(Template, Position, Rotation)
static spawn(template: YEntityTemplate, position: YVector3, orientation: YVector3): YEntity;
Parameters
template
position
orientation
Returns
YEntity
Description
Allows to spawn selected entity Prototype at specific position in the world.
Notes
- Item count cannot be higher than entity stack size, instruction will always create only one entity instance.
Spawn Entity(Template, Target)
static spawn(template: YEntityTemplate, container: YEntity): YEntity;
Parameters
template
container
Returns
YEntity
Description
Allows to spawn selected entity *Prototype in to a container.
Notes
- Item count cannot be higher than entity stack size, instruction will always create only one entity instance.
- Works also for players and NPCs.