Tile - YGameSession - Send Message To Client – Ylands

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Send Message To Client(Player, Target object, Name, Argument)

YlandsTile-1205.png

static sendMessageToClient(player: YCharacter, targetObject: YEntity | YLogic | YGroup, name: string, ...argument: any[]): void;

Parameters

player

targetObject

name

argument

Availability

Server, Not in Edu

Description

Allows to send an event to client script.