From Bohemia Interactive Community
Move To(Object, Position, Time, Smoothing)
static moveToTime(obj: YEntity | YLogic | YGroup, targetPosition: YVector3, time: number, smoothing: number): void;
Parameters
obj
Target object
targetPosition
Target position
time
Movement duration (seconds)
smoothing
Movement smoothing (0-1)
Availability
Server
Description
Moves the animated object to the target position in specified time.
Notes
- Smoothing will smooth the start and end of the movement.
Move To(Object, Position, Speed, Smoothing)
static moveToSpeed(obj: YEntity | YLogic | YGroup, targetPosition: YVector3, speed: number, smoothing: number): void;
Parameters
obj
Target object
targetPosition
Target position
speed
Movement speed (m/s)
smoothing
Movement smoothing (0-1)
Availability
Server
Description
Moves the animated object to the target position at specified speed.
Notes
- Smoothing will smooth the start and end of the movement.
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