CfgFunctions – Arma 3

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<small style='color:grey;'>Generated by [[BIS_fnc_exportCfgFunctions]] in [[Arma 3]] version 1.17.116467 by [[User:Tom 48 97|tom_48_97]] ([[User talk:Tom 48 97|talk]]) 16:39, 4 April 2014 (CEST)</small>
<small style='color:grey;'>Generated by [[BIS_fnc_exportCfgFunctions]] in [[Arma 3]] version 1.17.116467 by [[User:Tom 48 97|tom_48_97]] ([[User talk:Tom 48 97|talk]]) 16:39, 4 April 2014 (CEST)</small>
[[Category:Arma_3:_Editing]]

Revision as of 15:43, 4 April 2014

Group Category Functions
A3 Actions
BIS_fnc_packStaticWeapon
BIS_fnc_unpackStaticWeapon
A3 Ambient
BIS_fnc_ambientFlyby
BIS_fnc_ambientAnim
BIS_fnc_ambientAnimCombat
BIS_fnc_ambientAnimGetParams
BIS_fnc_animalBehaviour
A3 Arrays
BIS_fnc_sortBy
BIS_fnc_arrayShuffle
BIS_fnc_updatePlayerArray
BIS_fnc_consolidateArray
BIS_fnc_findInPairs
BIS_fnc_getFromPairs
BIS_fnc_addToPairs
BIS_fnc_removeFromPairs
BIS_fnc_setToPairs
BIS_fnc_sortAlphabetically
A3 Briefing
BIS_fnc_briefingAnimate
BIS_fnc_briefingInit
A3 Combat
BIS_fnc_enemyTargets
BIS_fnc_enemyDetected
A3 Configs
BIS_fnc_configPath
BIS_fnc_subClasses
BIS_fnc_uniqueClasses
BIS_fnc_loadClass
BIS_fnc_loadEntry
BIS_fnc_unitAddon
BIS_fnc_weaponAddon
BIS_fnc_returnChildren
BIS_fnc_getCfgIsClass
BIS_fnc_getCfgSubClasses
BIS_fnc_getCfgDataArray
BIS_fnc_getCfgDataObject
BIS_fnc_getCfgDataBool
BIS_fnc_getCfgData
BIS_fnc_getCfgDataPool
A3 CuratorLite
A3 Debug
BIS_fnc_functionMeta
BIS_fnc_camera
BIS_fnc_cameraOld
BIS_fnc_isDemo
BIS_fnc_animViewer
BIS_fnc_logFormat
BIS_fnc_preload
A3 Diagnostic
BIS_fnc_diagAAR
BIS_fnc_diagAARrecord
BIS_fnc_diagHit
BIS_fnc_diagKey
BIS_fnc_diagRadio
BIS_fnc_diagMissionWeapons
BIS_fnc_diagMissionPositions
BIS_fnc_diagPreview
BIS_fnc_diagPreviewVehicleCrew
BIS_fnc_diagPreviewCycle
BIS_fnc_diagKeyLayout
BIS_fnc_diagKeyTest
BIS_fnc_diagWiki
BIS_fnc_diagVehicleIcons
BIS_fnc_diagConfig
BIS_fnc_diagLoop
BIS_fnc_locWeaponInfo
BIS_fnc_diagKnownTargets
BIS_fnc_diagKnownAsTarget
BIS_fnc_diagBulletCam
BIS_fnc_diagMacros
BIS_fnc_diagMacrosVerify
BIS_fnc_diagMacrosMapSize
BIS_fnc_diagMacrosNameSound
BIS_fnc_diagMacrosAuthor
BIS_fnc_diagFindMissingAuthors
BIS_fnc_exportGroupFormations
BIS_fnc_exportCfgVehicles
BIS_fnc_exportCfgWeapons
BIS_fnc_exportCfgMagazines
BIS_fnc_exportCfgPatches
BIS_fnc_importImageLinks
A3 Effects
BIS_fnc_effectFired
BIS_fnc_effectKilled
BIS_fnc_effectPlankton
BIS_fnc_effectFiredLongSmoke
BIS_fnc_effectFiredRifle
BIS_fnc_effectFiredArtillery
BIS_fnc_effectFiredRocket
BIS_fnc_effectFiredSmokeLauncher
BIS_fnc_effectFiredSmokeLauncher_boat
BIS_fnc_effectFiredFlares
BIS_fnc_effectFiredHeliRocket
BIS_fnc_effectKilledAirDestruction
BIS_fnc_effectKilledAirDestructionStage2
BIS_fnc_effectKilledSecondaries
A3 Environment
BIS_fnc_setPPeffectTemplate
A3 Feedback
BIS_fnc_feedbackMain
BIS_fnc_bloodEffect
BIS_fnc_damageChanged
BIS_fnc_damagePulsing
BIS_fnc_dirtEffect
BIS_fnc_fatigueEffect
BIS_fnc_feedbackInit
BIS_fnc_flamesEffect
BIS_fnc_healing
BIS_fnc_incapacitatedEffect
BIS_fnc_indicateBleeding
BIS_fnc_radialRed
BIS_fnc_radialRedOut
A3 Geometry
BIS_fnc_relScaledDist
BIS_fnc_terrainGradAngle
BIS_fnc_isInsideArea
BIS_fnc_relPosObject
A3 GUI
BIS_fnc_groupIndicator
BIS_fnc_rscLayer
BIS_fnc_guiEffectTiles
BIS_fnc_cinemaBorder
BIS_fnc_textTiles
BIS_fnc_titlecard
BIS_fnc_liveFeed
BIS_fnc_liveFeedEffects
BIS_fnc_liveFeedSetSource
BIS_fnc_liveFeedSetTarget
BIS_fnc_liveFeedTerminate
BIS_fnc_establishingShot
BIS_fnc_showNotification
BIS_fnc_ctrlFitToTextHeight
BIS_fnc_setIDCStreamFriendly
BIS_fnc_typeText
BIS_fnc_typeText2
BIS_fnc_ctrlSetScale
BIS_fnc_credits_movie
BIS_fnc_credits_movieConfig
BIS_fnc_credits_movieSupport
BIS_fnc_showUnitInfo
BIS_fnc_toUpperDisplayTexts
BIS_fnc_createLogRecord
BIS_fnc_quotations
BIS_fnc_showMarkers
BIS_fnc_isInZoom
A3 Hints
BIS_fnc_advHint
BIS_fnc_advHintArg
BIS_fnc_advHintCall
BIS_fnc_advHintCredits
A3 Inventory
BIS_fnc_addWeapon
BIS_fnc_itemType
A3 Map
BIS_fnc_markWaypoints
BIS_fnc_mapSize
BIS_fnc_markerToTrigger
BIS_fnc_triggerToMarker
A3 Missions
BIS_fnc_basicTask
BIS_fnc_missionTasks
BIS_fnc_missionTasksLocal
BIS_fnc_missionConversations
BIS_fnc_missionConversationsLocal
BIS_fnc_missionFlow
BIS_fnc_isCampaign
BIS_fnc_missionHandlers
BIS_fnc_trackMissionTime
BIS_fnc_forceEnd
A3 Misc
BIS_fnc_fadeEffect
BIS_fnc_findOverwatch
BIS_fnc_onDiaryChanged
BIS_fnc_colorRGBAtoHTML
BIS_fnc_rankParams
BIS_fnc_colorRGBAtoTexture
BIS_fnc_healthEffects
BIS_fnc_textureMarker
BIS_fnc_textureVehicleIcon
BIS_fnc_localize
BIS_fnc_colorConfigToRGBA
BIS_fnc_keyCode
BIS_fnc_addScriptedEventHandler
BIS_fnc_removeScriptedEventHandler
BIS_fnc_removeAllScriptedEventHandlers
BIS_fnc_callScriptedEventHandler
BIS_fnc_startLoadingScreen
BIS_fnc_endLoadingScreen
BIS_fnc_progressLoadingScreen
BIS_fnc_groupVehicles
BIS_fnc_nearestRoad
BIS_fnc_loadInventory
BIS_fnc_addCommMenuItem
BIS_fnc_removeCommMenuItem
BIS_fnc_refreshCommMenu
BIS_fnc_interpolateWeather
BIS_fnc_weaponComponents
BIS_fnc_jukebox
BIS_fnc_loop
BIS_fnc_runLater
BIS_fnc_fixDate
BIS_fnc_isLeapYear
BIS_fnc_monthDays
BIS_fnc_blackOut
BIS_fnc_blackIn
BIS_fnc_buildingPositions
BIS_fnc_isBuildingEnterable
BIS_fnc_addStackedEventHandler
BIS_fnc_executeStackedEventHandler
BIS_fnc_removeStackedEventHandler
BIS_fnc_initExpo
BIS_fnc_enableSaving
BIS_fnc_disableSaving
BIS_fnc_earthquake
A3 Modules
BIS_fnc_initModules
BIS_fnc_moduleInit
BIS_fnc_moduleHandle
BIS_fnc_moduleModules
BIS_fnc_moduleTriggers
BIS_fnc_moduleUnits
BIS_fnc_moduleExecute
A3 MP
BIS_fnc_initMultiplayer
BIS_fnc_call
BIS_fnc_spawn
BIS_fnc_execFSM
BIS_fnc_execVM
BIS_fnc_execRemote
BIS_fnc_addScore
BIS_fnc_setRespawnDelay
BIS_fnc_onPlayerConnected
BIS_fnc_initPlayable
BIS_fnc_missionTimeLeft
A3 Numbers
BIS_fnc_countdown
A3 Strings
BIS_fnc_filterString
BIS_fnc_inString
BIS_fnc_ordinalNumber
BIS_fnc_romanNumeral
BIS_fnc_phoneticalWord
BIS_fnc_teamColor
BIS_fnc_alignTabs
BIS_fnc_splitString
BIS_fnc_trimString
A3 Supports
BIS_fnc_addSupportLink
BIS_fnc_changeSupportRadioChannel
BIS_fnc_limitSupport
BIS_fnc_removeSupportLink
A3 Objects
BIS_fnc_getTurrets
BIS_fnc_objectVar
BIS_fnc_allSynchronizedObjects
BIS_fnc_setRank
BIS_fnc_spawnObjects
BIS_fnc_objectHeight
BIS_fnc_objectType
BIS_fnc_crewCount
A3 OO
BIS_fnc_addClassOO
BIS_fnc_createObjectOO
BIS_fnc_validateParametersOO
A3 Params
BIS_fnc_initParams
BIS_fnc_getParamValue
BIS_fnc_paramDaytime
BIS_fnc_paramWeather
BIS_fnc_paramCountdown
BIS_fnc_paramRespawnTickets
BIS_fnc_paramGuerFriendly
A3 Strategic
BIS_fnc_ORBATOpen
BIS_fnc_ORBATAnimate
BIS_fnc_ORBATTooltip
BIS_fnc_ORBATSetGroupFade
BIS_fnc_ORBATSetGroupParams
BIS_fnc_ORBATGetGroupParams
BIS_fnc_ORBATAddGroupOverlay
BIS_fnc_ORBATRemoveGroupOverlay
BIS_fnc_ORBATConfigPreview
BIS_fnc_StrategicMapOpen
BIS_fnc_StrategicMapAnimate
BIS_fnc_StrategicMapMouseButtonClick
A3 Respawn
BIS_fnc_selectRespawnTemplate
BIS_fnc_initRespawn
BIS_fnc_showRespawnMenu
BIS_fnc_setRespawnInventory
BIS_fnc_addRespawnInventory
BIS_fnc_removeRespawnInventory
BIS_fnc_getRespawnInventories
BIS_fnc_addRespawnPosition
BIS_fnc_removeRespawnPosition
BIS_fnc_getRespawnPositions
BIS_fnc_getRespawnMarkers
BIS_fnc_missionRespawnType
BIS_fnc_moveToRespawnPosition
BIS_fnc_respawnNone
BIS_fnc_respawnSpectator
BIS_fnc_respawnInstant
BIS_fnc_respawnBase
BIS_fnc_respawnGroup
BIS_fnc_respawnSide
BIS_fnc_respawnEndMission
BIS_fnc_respawnSeagull
BIS_fnc_respawnTimePenalty
BIS_fnc_respawnWave
BIS_fnc_respawnCounter
BIS_fnc_respawnConfirm
BIS_fnc_respawnTickets
BIS_fnc_respawnMenuPosition
BIS_fnc_respawnMenuInventory
A3 Sides
BIS_fnc_enemySides
BIS_fnc_friendlySides
BIS_fnc_areFriendly
BIS_fnc_sideID
BIS_fnc_sideColor
BIS_fnc_sideName
BIS_fnc_sideType
BIS_fnc_objectSide
BIS_fnc_playerSideFaction
A3 Systems
BIS_fnc_InstructorFigure
BIS_fnc_bleedTickets
A3 Tasks
BIS_fnc_setTask
BIS_fnc_setTaskLocal
BIS_fnc_taskVar
BIS_fnc_deleteTask
BIS_fnc_taskChildren
BIS_fnc_taskCompleted
BIS_fnc_taskCreate
BIS_fnc_taskCurrent
BIS_fnc_taskDescription
BIS_fnc_taskDestination
BIS_fnc_taskExists
BIS_fnc_taskHint
BIS_fnc_taskParent
BIS_fnc_taskReal
BIS_fnc_taskSetCurrent
BIS_fnc_taskSetDescription
BIS_fnc_taskSetDestination
BIS_fnc_taskSetState
BIS_fnc_taskState
A3 Vehicles
BIS_fnc_vehicleRoles
BIS_fnc_missileLaunchPositionFix
A3 Variables
BIS_fnc_loadFunctions
A3 Spawning
BIS_fnc_prepareAO
A3 ModuleFiringDrills
BIS_fnc_moduleFiringDrill
BIS_fnc_moduleFDCPIn
BIS_fnc_moduleFDCPOut
BIS_fnc_moduleFDCPClear
BIS_fnc_moduleFDStatsClear
BIS_fnc_moduleFDSkeetDestruction
BIS_fnc_moduleFDFadeMarker
A3 MissionTypes
HSim Ambient
BIS_fnc_ambientBoats
BIS_fnc_ambientHelicopters
BIS_fnc_ambientPlanes
BIS_fnc_ambientBlacklist
BIS_fnc_ambientBlacklistAdd
BIS_fnc_ambientPostprocess
HSim Conversations
BIS_fnc_kbTell
BIS_fnc_kbTellLocal
BIS_fnc_kbMenu
BIS_fnc_kbSentence
BIS_fnc_kbTopicConfig
BIS_fnc_kbPriority
BIS_fnc_kbCanSpeak
BIS_fnc_kbSkip
BIS_fnc_kbCreateDummy
BIS_fnc_kbIsSpeaking
BIS_fnc_genericSentence
BIS_fnc_genericSentenceInit
HSim Database
BIS_fnc_dbSymbolClass
BIS_fnc_dbSymbolValue
BIS_fnc_dbisClass
BIS_fnc_dbisValue
BIS_fnc_dbClassId
BIS_fnc_dbClassSet
BIS_fnc_dbClassCheck
BIS_fnc_dbClassIndex
BIS_fnc_dbClassRemove
BIS_fnc_dbClassReturn
BIS_fnc_dbClassList
BIS_fnc_dbValueId
BIS_fnc_dbValueSet
BIS_fnc_dbValueCheck
BIS_fnc_dbValueIndex
BIS_fnc_dbValueRemove
BIS_fnc_dbValueReturn
BIS_fnc_dbValueList
BIS_fnc_dbImportConfig
BIS_fnc_dbImportXML
BIS_fnc_dbConfigPath
BIS_fnc_dbPrint
HSim Debug
BIS_fnc_error
BIS_fnc_errorMsg
BIS_fnc_halt
BIS_fnc_param
BIS_fnc_paramIn
BIS_fnc_log
BIS_fnc_functionsDebug
BIS_fnc_functionPath
BIS_fnc_codePerformance
BIS_fnc_GC
BIS_fnc_GCinit
BIS_fnc_shutdown
HSim GUI
BIS_fnc_getIDD
BIS_fnc_getIDC
BIS_fnc_GUIeditor
BIS_fnc_GUIbackground
BIS_fnc_GUImessage
BIS_fnc_GUIhint
BIS_fnc_GUIgrid
BIS_fnc_GUIgridToProfile
BIS_fnc_GUInewsfeed
BIS_fnc_PIP
BIS_fnc_camFollow
BIS_fnc_displayColorSet
BIS_fnc_displayColorGet
BIS_fnc_displayControls
BIS_fnc_displayResize
BIS_fnc_displayClouds
BIS_fnc_displayLoading
BIS_fnc_displayMission
BIS_fnc_overviewTimeTrial
BIS_fnc_overviewMission
BIS_fnc_overviewAuthor
BIS_fnc_overviewTerrain
BIS_fnc_overviewDifficulty
BIS_fnc_diaryHints
BIS_fnc_diaryMaps
BIS_fnc_HUDLimits
BIS_fnc_credits
BIS_fnc_titleText
BIS_fnc_ctrlTextHeight
BIS_fnc_shakeGauges
HSim Helicopters
BIS_fnc_helicopterDamage
BIS_fnc_helicopterCanFly
BIS_fnc_helicopterSeat
BIS_fnc_helicopterSeatMove
BIS_fnc_helicopterType
BIS_fnc_helicopterGetHitpoints
HSim Map
BIS_fnc_KMLimport
BIS_fnc_noFlyZonesCreate
BIS_fnc_noFlyZonesExport
BIS_fnc_noFlyZone
BIS_fnc_keypointsExport
BIS_fnc_keypointsExportFromKML
BIS_fnc_worldArea
BIS_fnc_randomPos
BIS_fnc_randomPosTrigger
BIS_fnc_markerCreate
BIS_fnc_markerParams
BIS_fnc_markerPath
BIS_fnc_posDegtoUTM
BIS_fnc_posDegToWorld
BIS_fnc_posUTMToDeg
BIS_fnc_nearestHelipad
HSim Misc
BIS_fnc_endMission
BIS_fnc_onLoad
BIS_fnc_onEnd
BIS_fnc_displayName
BIS_fnc_counter
BIS_fnc_isLocalized
BIS_fnc_roundDir
BIS_fnc_saveGame
BIS_fnc_animType
BIS_fnc_position
BIS_fnc_assignPlayerRole
BIS_fnc_convertUnits
BIS_fnc_moveIn
BIS_fnc_setHeight
BIS_fnc_playerName
HSim Missions
BIS_fnc_singleMissionName
BIS_fnc_singleMissionConfig
BIS_fnc_singleMissionKeys
HSim MP
BIS_fnc_MP
BIS_fnc_MPexec
HSim Numbers
BIS_fnc_numberDigits
BIS_fnc_numberText
HSim Radio
BIS_fnc_radioSetChannel
BIS_fnc_radioSetPlaylist
BIS_fnc_radioSetTrack
HSim Strings
BIS_fnc_secondsToString
A2PMC GUI
BIS_fnc_customGPS
BIS_fnc_customGPSVideo
BIS_fnc_3Dcredits
BIS_fnc_dirIndicator
BIS_fnc_playVideo
A2PMC Environment
BIS_fnc_sandstorm
BIS_fnc_crows
BIS_fnc_destroyCity
BIS_fnc_flies
A2PMC Spawning
BIS_fnc_spawnEnemy
A2OA Arrays
BIS_fnc_findExtreme
A2OA Debug
BIS_fnc_configviewer
A2OA GUI
BIS_fnc_AAN
BIS_fnc_infoText
BIS_fnc_dynamicText
A2OA Misc
BIS_fnc_halo
BIS_fnc_music
BIS_fnc_scriptedMove
A2OA Objects
BIS_fnc_boundingBoxCorner
BIS_fnc_boundingBoxMarker
BIS_fnc_boundingBoxDimensions
BIS_fnc_boundingCircle
A2OA Scenes
BIS_fnc_UnitCapture
BIS_fnc_UnitCaptureFiring
BIS_fnc_UnitCaptureSimple
BIS_fnc_UnitPlay
BIS_fnc_UnitPlaySimple
BIS_fnc_UnitPlayFiring
A2OA Systems
BIS_fnc_FTLmanager
BIS_fnc_RespawnManager
BIS_fnc_spotter
A2OA Numbers
BIS_fnc_linearConversion
A2 Arrays
BIS_fnc_selectRandomWeighted
BIS_fnc_findNestedElement
BIS_fnc_returnNestedElement
BIS_fnc_setNestedElement
BIS_fnc_removeNestedElement
BIS_fnc_maxDiffArray
BIS_fnc_removeIndex
BIS_fnc_selectRandom
BIS_fnc_randomIndex
BIS_fnc_arrayPush
BIS_fnc_arrayPushStack
BIS_fnc_arrayPop
BIS_fnc_arrayShift
BIS_fnc_arrayUnShift
BIS_fnc_arrayCompare
BIS_fnc_arrayFindDeep
BIS_fnc_conditionalSelect
BIS_fnc_subSelect
BIS_fnc_arrayInsert
A2 Configs
BIS_fnc_classWeapon
BIS_fnc_classMagazine
BIS_fnc_returnConfigEntry
BIS_fnc_returnParents
A2 Debug
BIS_fnc_help
BIS_fnc_recompile
A2 Diagnostic
BIS_fnc_diagAnim
BIS_fnc_fps
A2 Geometry
BIS_fnc_dirTo
BIS_fnc_relativeDirTo
BIS_fnc_relPos
BIS_fnc_distance2D
BIS_fnc_distance2Dsqr
BIS_fnc_getLineDist
BIS_fnc_inAngleSector
A2 Inventory
BIS_fnc_inv
BIS_fnc_invAdd
BIS_fnc_invRemove
BIS_fnc_invCodeToArray
BIS_fnc_invString
BIS_fnc_invSlots
BIS_fnc_invSlotsEmpty
BIS_fnc_invSlotType
A2 Misc
BIS_fnc_findSafePos
BIS_fnc_getFactions
BIS_fnc_inTrigger
BIS_fnc_isPosBlacklisted
BIS_fnc_listPlayers
BIS_fnc_PosToGrid
BIS_fnc_nearestPosition
BIS_fnc_createmenu
BIS_fnc_colorRGBtoHTML
BIS_fnc_addEvidence
BIS_fnc_taskHandler
BIS_fnc_threat
BIS_fnc_commsMenuCreate
BIS_fnc_commsMenuToggleVisibility
BIS_fnc_commsMenuToggleAvailability
BIS_fnc_version
A2 Numbers
BIS_fnc_randomNum
BIS_fnc_randomInt
BIS_fnc_arithmeticMean
BIS_fnc_geometricMean
BIS_fnc_cutDecimals
BIS_fnc_greatestNum
BIS_fnc_lowestNum
BIS_fnc_nearestNum
BIS_fnc_sortNum
BIS_fnc_roundNum
BIS_fnc_parseNumber
A2 Objects
BIS_fnc_isInFrontOf
BIS_fnc_setPitchBank
BIS_fnc_getPitchBank
A2 Scenes
BIS_fnc_sceneGetParticipants
BIS_fnc_sceneGetPositionByAngle
BIS_fnc_sceneSetPosFormation
BIS_fnc_sceneSetAnimationsForGroup
BIS_fnc_sceneSetBehaviour
BIS_fnc_sceneCreateSceneTrigger
BIS_fnc_miscanim
BIS_fnc_sceneRotate
BIS_fnc_sceneSetObjects
BIS_fnc_sceneGetObjects
BIS_fnc_sceneMiscStuff
BIS_fnc_zzRotate
BIS_fnc_sceneCheckWeapons
BIS_fnc_sceneCreateSoundEntities
BIS_fnc_sceneAreaClearance
BIS_fnc_sceneIntruderDetector
A2 Strings
BIS_fnc_timeToString
A2 Systems
BIS_fnc_transportService
BIS_fnc_supplydropService
BIS_fnc_supplydrop
BIS_fnc_respect
BIS_fnc_showTime
BIS_fnc_locations
A2 Variables
BIS_fnc_areEqual
BIS_fnc_swapVars
BIS_fnc_variableSpaceAdd
BIS_fnc_variableSpaceRemove
A2 Vectors
BIS_fnc_crossProduct
BIS_fnc_dotProduct
BIS_fnc_magnitude
BIS_fnc_magnitudeSqr
BIS_fnc_unitVector
BIS_fnc_vectorMultiply
BIS_fnc_vectorDiff
BIS_fnc_vectorAdd
BIS_fnc_vectorFromXToY
BIS_fnc_rotateVector2D
A2 Vehicles
BIS_fnc_absSpeed
A2 Spawning
BIS_fnc_spawnGroup
BIS_fnc_returnGroupComposition
BIS_fnc_spawnVehicle
BIS_fnc_spawnCrew
BIS_fnc_selectCrew
BIS_fnc_taskPatrol
BIS_fnc_taskDefend
BIS_fnc_taskAttack
BIS_fnc_returnVehicleTurrets
BIS_fnc_ObjectsMapper
BIS_fnc_ObjectsGrabber
Curator_F Config
BIS_fnc_crewCount
Curator_F Curator
BIS_fnc_forceCuratorInterface
BIS_fnc_isForcedCuratorInterface
BIS_fnc_curatorObjectRegistered
BIS_fnc_curatorObjectRegisteredTable
BIS_fnc_registerCuratorObject
BIS_fnc_showCuratorFeedbackMessage
BIS_fnc_isCurator
BIS_fnc_removeDestroyedCuratorEditableObjects
BIS_fnc_curatorPinged
BIS_fnc_curatorWaypointPlaced
BIS_fnc_curatorObjectPlaced
BIS_fnc_curatorObjectEdited
BIS_fnc_curatorAttachObject
BIS_fnc_curatorRespawn
BIS_fnc_manageCuratorAddons
BIS_fnc_listCuratorPlayers
BIS_fnc_addCuratorAreaFromTrigger
BIS_fnc_setCuratorVisionModes
BIS_fnc_curatorVisionModes
BIS_fnc_toggleCuratorVisionMode
BIS_fnc_mirrorCuratorSettings
BIS_fnc_drawCuratorLocations
BIS_fnc_drawCuratorRespawnMarkers
BIS_fnc_drawCuratorDeaths
BIS_fnc_addCuratorIcon
BIS_fnc_removeCuratorIcon
BIS_fnc_isCuratorEditable
BIS_fnc_curatorAutomatic
BIS_fnc_curatorAutomaticPositions
BIS_fnc_setCuratorAttributes
BIS_fnc_curatorAttributes
BIS_fnc_showCuratorAttributes
BIS_fnc_initCuratorAttribute
BIS_fnc_setCuratorCamera
BIS_fnc_shakeCuratorCamera
BIS_fnc_curatorHint
BIS_fnc_curatorSayMessage
BIS_fnc_exportCuratorCostTable
Curator_F CuratorChallenges
BIS_fnc_addCuratorChallenge
BIS_fnc_finishCuratorChallenge
BIS_fnc_manageCuratorChallenges
BIS_fnc_formatCuratorChallengeObjects
BIS_fnc_completedCuratorChallengesCount
BIS_fnc_curatorChallengeFireWeapon
BIS_fnc_curatorChallengeGetInVehicle
BIS_fnc_curatorChallengeDestroyVehicle
BIS_fnc_curatorChallengeFindIntel
BIS_fnc_curatorChallengeSpawnLightning
BIS_fnc_curatorChallengeIlluminate
Curator_F Environment
BIS_fnc_setOvercast
BIS_fnc_setFog
BIS_fnc_setDate
Curator_F Map
BIS_fnc_locationDescription
BIS_fnc_drawAO
BIS_fnc_drawMinefields
BIS_fnc_drawRespawnPositions
Curator_F Misc
BIS_fnc_activateAddons
BIS_fnc_playEndMusic
BIS_fnc_neutralizeUnit
BIS_fnc_isLoading
BIS_fnc_isUnitVirtual
BIS_fnc_endMissionServer
BIS_fnc_exportCfgGroups
BIS_fnc_selectDiarySubject
Curator_F MP
BIS_fnc_sayMessage
BIS_fnc_playSound
BIS_fnc_playMusic
BIS_fnc_setObjectTexture
BIS_fnc_estimatedTimeLeft
Curator_F Objects
BIS_fnc_initIntelObject
BIS_fnc_initVirtualUnit
Curator_F Respawn
BIS_fnc_initRespawnBackpack
BIS_fnc_respawnRounds
BIS_fnc_respawnMenuSpectator
Curator_F Variables
BIS_fnc_setServerVariable
BIS_fnc_getServerVariable
Curator_F MissionTypes
BIS_fnc_moduleMPTypeDefense
BIS_fnc_moduleMPTypeSeize
BIS_fnc_moduleMPTypeSectorControl
BIS_fnc_moduleMPTypeGameMaster
A3_Modules Effects
BIS_fnc_moduleEffectsEmitterCreator
BIS_fnc_moduleCreateProjectile
BIS_fnc_moduleEffectsPlankton
BIS_fnc_moduleEffectsSmoke
BIS_fnc_moduleEffectsFire
A3_Modules Events
BIS_fnc_moduleChat
BIS_fnc_moduleDate
BIS_fnc_moduleSaveGame
BIS_fnc_moduleVolume
BIS_fnc_moduleGenericRadio
A3_Modules GroupModifiers
BIS_fnc_moduleCombatGetIn
BIS_fnc_moduleGroupID
A3_Modules Intel
BIS_fnc_moduleTaskCreate
BIS_fnc_moduleTaskSetDescription
BIS_fnc_moduleTaskSetDestination
BIS_fnc_moduleTaskSetState
BIS_fnc_moduleCreateDiaryRecord
BIS_fnc_moduleHQ
A3_Modules LiveFeed
BIS_fnc_liveFeedModuleEffects
BIS_fnc_liveFeedModuleInit
BIS_fnc_liveFeedModuleSetSource
BIS_fnc_liveFeedModuleSetTarget
A3_Modules Misc
BIS_fnc_moduleZoneRestriction
BIS_fnc_moduleFriendlyFire
BIS_fnc_moduleTrident
BIS_fnc_tridentClient
BIS_fnc_tridentHandleDamage
BIS_fnc_tridentSetRelationship
BIS_fnc_tridentGetRelationship
BIS_fnc_tridentExecute
BIS_fnc_moduleUnlockObject
BIS_fnc_moduleUnlockArea
A3_Modules Multiplayer
BIS_fnc_moduleSector
BIS_fnc_moduleRespawnVehicle
A3_Modules ObjectModifiers
BIS_fnc_moduleAI
BIS_fnc_moduleAmmo
BIS_fnc_moduleDamage
BIS_fnc_moduleDoorOpen
BIS_fnc_moduleFuel
BIS_fnc_moduleHealth
BIS_fnc_moduleMode
BIS_fnc_modulePositioning
BIS_fnc_moduleRank
BIS_fnc_moduleRating
BIS_fnc_moduleShowHide
BIS_fnc_moduleSkill
BIS_fnc_moduleSimulationManager
A3_Modules Sites
BIS_fnc_animalSiteSpawn
A3_Modules Skirmish
BIS_fnc_skirmishTrigger
A3_Modules StrategicMap
BIS_fnc_moduleStrategicMapOpen
BIS_fnc_moduleStrategicMapInit
BIS_fnc_moduleStrategicMapMission
BIS_fnc_moduleStrategicMapORBAT
BIS_fnc_moduleStrategicMapImage
A3_Modules Misc_EPB
BIS_fnc_modulePoster
A3_Modules_F_Curator Animals
BIS_fnc_moduleAnimals
A3_Modules_F_Curator CAS
BIS_fnc_moduleCAS
A3_Modules_F_Curator Curator
BIS_fnc_moduleCurator
BIS_fnc_moduleCuratorAddEditingArea
BIS_fnc_moduleCuratorSetEditingAreaType
BIS_fnc_moduleCuratorAddEditingAreaPlayers
BIS_fnc_moduleCuratorAddEditableObjects
BIS_fnc_moduleCuratorSetObjectCost
BIS_fnc_moduleCuratorSetCostsVehicleClass
BIS_fnc_moduleCuratorSetCostsSide
BIS_fnc_moduleCuratorSetCostsDefault
BIS_fnc_moduleCuratorSetCoefs
BIS_fnc_moduleCuratorAddPoints
BIS_fnc_moduleCuratorAddAddons
BIS_fnc_moduleCuratorAddCameraArea
BIS_fnc_moduleCuratorAddIcon
BIS_fnc_moduleCuratorSetCamera
BIS_fnc_moduleCuratorSetAttributes
A3_Modules_F_Curator Effects
BIS_fnc_modulePostprocess
BIS_fnc_moduleSound
BIS_fnc_moduleSFX
BIS_fnc_moduleTracers
BIS_fnc_moduleProjectile
A3_Modules_F_Curator Environment
BIS_fnc_moduleSkiptime
BIS_fnc_moduleWeather
A3_Modules_F_Curator Intel
BIS_fnc_moduleDiary
BIS_fnc_moduleEndMission
A3_Modules_F_Curator Lightning
BIS_fnc_moduleLightning
A3_Modules_F_Curator Mines
BIS_fnc_moduleMine
A3_Modules_F_Curator Misc
BIS_fnc_moduleCoverMap
BIS_fnc_moduleRadioChannelCreate
BIS_fnc_moduleRemoteControl
A3_Modules_F_Curator Multiplayer
BIS_fnc_moduleZoneProtection
BIS_fnc_moduleCountdown
BIS_fnc_moduleRespawnTickets
BIS_fnc_moduleBleedTickets
A3_Modules_F_Curator Objectives
BIS_fnc_moduleObjective
BIS_fnc_moduleObjectiveMove
BIS_fnc_moduleObjectiveFind
BIS_fnc_moduleObjectiveSector
BIS_fnc_moduleObjectiveTarget
BIS_fnc_moduleObjectiveGetIn
A3_Modules_F_Curator Respawn
BIS_fnc_moduleRespawnPosition
BIS_fnc_moduleRespawnInventory

Generated by BIS_fnc_exportCfgFunctions in Arma 3 version 1.17.116467 by tom_48_97 (talk) 16:39, 4 April 2014 (CEST)